- Wearable computers which project the user interface onto walls, blank sheets of paper, or even skin
- The ability to place real, physical objects on computer screens and the computer interprets the object as a request for information. For example, placing an airline boarding pass on the screen would retrieve directions on how to walk to the departure gate.
- Facial recognition software that retrieves information about the person and/or their expertise and then projects information about the person onto their shirt
- The ability to use your fingers to grab text and/or images in printed material and drop it into a document you are editing by touching a touch screen.
TDI Podcast: Market Psych with Shannon (#900)
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